When a character dies he doesn't lose experience normally. On our server, one doesn't go "back" a level by diying. When a character dies they will lose only the experience gathered in the "pending" pool experience. This pool makes a good chucnk of the experience gained by killing monsters, so one has to always be considerate and take a break.
As for roleplay deaths in pvp or other reasons, you’ll all agree what a person remembers of his killer after death has always been a problem in these situations.
To solve this Gades subordinated the whole issue to the server according to simple rules (which will then be applied to all in the same identical way).
Two rolls will be made right before death:One on Spot and one on Will.
The will check has fixed base DC that increases steadily as the number of times the character dies, returns to the base value when the server restarts.
The Spot check also has a DC base to which the following modifiers are applied:
Killer wears a full helmet, mask or hood: +6
The killing takes place outdoors at night or in an area with the "Dark" trait: +4
The killing takes place during a medium or large battle with a lot of people around: +6
The killer is under the effect of one of the following spells: Stoneskin, Ethereal Visage, Shadow Shield: +4
The killer emits light (natural or magical): -4
The killer changed his form: +10
The killer is more than 20 meters away: +4
The player has, for any reason, no sight on the killer : Automatic Failure
The player was under the effect of the spell "True Sight" when he dies: Automatic Success
The player is under the effect of "True Sight" but sill has no line of sight on the killer: Automatic Failure
If the character does not pass the check on will he does not remember anything about his killer.
If the character succeed on the will check but not the one on Spot he remembers the context in which he died, maybe the silhouette and the size of his killer but beyond this nothing that can allow him to identify the killer.
If the character comes back to life with a spell and not with the button "Respawn" the roll on will is automatically passed.
The server will tell the character what he remembers every time he comes back to life after death and the player will have to stick to this information.
Death and Penalties
In this section you can see all the changes made in game and new functionalities implemented
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