*Further calibrated the px obtained by killing monsters for levels 11, 12, 13 and 14.
*Updated the Taskboard Recovery Assignments for characters above level 10.
*Fixed a bug that did not cause the henchmen to despawn correctly upon their death.
*Fixed a bug in the arguing NPCs Skill Checks.
*Henchmen with 0 or less HP will no longer be restored.
*Fixed a Skill Check in the Custom Spell Crafting.
*Slightly moved a pin on the world map to make it easier to read its name.
*Added an oven in the crafting area of the East road.
*Fixed a small bug in a task on the East Road.
*Removed a residual debug message from the 'dark one own luck' invocation.
*Correct a localization error of a random book (does not affect the already existing copies).
*Mending is now also a cleric spell.
*Devour Magic can now dispell a magic wall.
*Fixed a problem in making damask cloth.
*Fixed the range of Devour Magic.
*Increased immunity to all types of mummies to slash and pierce damage but reduced (although not removed) that to blunt damage.
*Enhanced the special attack of the Blood Defiler.
*Added the first part of the first outer area of the new dungeon (one of the areas I think I’m doing better).
*Fixed an error in the login procedure that, under certain circumstances, could cause a server crash.
*Performance improvements (server-side execution speed) in crafting scripts.
*Slightly enhanced the monster 'Huge Earth Elemental'.
Updates 18/01/2025
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