We expanded from the city all around the hartlands and we cover from Thornhold to Daggerfor up to Uluvin and part of the high forest, to the whale bones. In the future we plan to expand even more the game map!
We have made so many changes to the game and have so much materials that we made our own launcher to make it easier for players to install the files! We have a lot of experience with the Aurora toolset and Neverwinter Nights in general and we managed to implement many unique things. Here are a few
SPECIAL MECHANICS
Main Campaign: After a Great War happened in the 1375, the Coast is in disarray even after 5 years from it and as if things aren’t bad, divine magic behave weirdly and rumors of mysterious invisible obelisks are spreading in the Hartlands...We have plans for years for a main campaign that involve the game world entirely. While is up to the player to decide if follow or not this story, everyone will have the possibility to partake in them. There are two ways to contribue in the main campaign: in Staff events where things are moved manually by us or through automatic quests that you will be welcomed by when you create a character. The choice is yours!
Random Dungeon Generator: While we do have classic static dungeons where one can roam, there are also special interactions within the game world that will spawn entrance to instanced dungeons where only the player (and his party) that succeeded in the interaction can enter. This is not tied to a single skill check, but to several. At the moment of the server there are 4 ways to generate them with 4 different skills but we plan to add more in the future
Monster Ecosystems: There are specific situations and events that may cause monsters to invade specific spots in an area or even a new entire area. If they manage to conquer the place, said place will have now monsters infesting it for a time. Is true also the opposite, by killing specific champions or bosses, the monsters will retreat and the area will be safe once again. All of this is automatic with some server managed events that triggers from time to time and not only players can manage to swing the outcome, buti f they protect the right npc or kill the right monster will get some little extra award
Vast Crafting: We proud ourselves of quite the deep crafting system that allow players to make a lot of items from food to magical gear,included the possibility to create your own spells with spellcrafting. Each craft has their own skill and you need to invest in it to be able to make items from more powerful materials. We possess also a different way of enchanting weapons through what we call Arcane Gems that allow you also to improve existing items by creating socket in them
DM System: After having an approved background and gone throught the first chapter of the main campaign, the player will unlock what we call the DM System. With this, they will be given the password for the DM Client to our server and have the possibility to upload their own area in the DM Room. That’s right, anyone can be a DM in our server. Abuses and favoritism will be prevented by ranking (decided community wide) and special controls the server applies to new Developer DMs (the basic rank you will unlock after the prerequisites stated at the start are met)
Housing System: There are several houses spread across the game world, with the majority being in the City itself, that players can buy and decorate themselves within character with our placeable deeds. We developed a system that allow them to put down placeables without DM intervention. They can do so also outside their own house, so if they have a guild or roleplay event can decorate some special areas we designed specifically for that purpouse like the Feasting Hall in the Castle Ward.
Here are few things you can expect on the server and you should know before considering joining
- We range from Low to High Fantasy: Waterdeep is an advanced Metropolis attracting those from all walks of life. It is very easy to find various and exotic races, magical items and wonders such as Spelljammers. Reaching level 3 is pretty easy if one is careful enough and read the various tutorial we have spreaded across the starting areas, but from the 4th onward they will have a bit more slow progression and hard time, especially if they decide to explore the game world alone.
- The roots of Dungeons and Dragons: The server is aimed towards group play. There are many mechanics in place that encourage characters to find others to adventure with. While solo play is doable, adventuring life on the server will not be easy for lone wolves and we want to encourage a more political and economical approach to the game!
- Roleplaying Persistent World: Narrative. Story. This is not an Action tagged server. While we do discourage min/maxing and do have custom ECL implementation in place for those who “dip”, we will not actively restrict character building. We proud ourself on different custom features that facilitate a fun character-building experience, but this server is and will always be a Roleplay server First and foremost
- A Brave New World: Many mechanics we implemented are things never done on Neverwinter Nights before. We have realized in these two months since we are open that these changes are not for everyone, but we are defying what is ‘known’ of the game to prove that even old games like this possess still a powerful toolset that used in the right way can bring many ideas to life! If you like what is old and faithful, that is fine, but if you like new challenges, if you like to experiment, if you have a creative mind, then let me say welcome home.
Here are some extra tips and advices (but feel free to reach out on discord if you are in doubts too!)
First of all, be sure to read the rules and register so that you can access all the private sections of the forum and be able to be contacted for important messages. The upper part of the forum has several links that will help you on where to buy the game, in case you need it, or download the necessary files to play on our server.
There are 2 downloads that you will have available, 2 ways for you to start playing the game.
1) the easy one, is downloading the launcher we made for our server. It will automatically install the files for you and you will be able to see the updates at the server even before entering it. The launcher is quite light (only 2 mbs) so you can also share it with your friends and there are 2 buttons that will send you directly to our discord and to this forum so you will not need to send them any further link (Be sure to have registered to the forum so you can see the download links!)
2)A zip package that will contain all the files that you can install manually in the folders of your game. This is the way we suggest to Linux and veteran players since a launcher may be less useful to them or prefer to check manully the files.
Before taking in consideration what character you wish to play, we would suggest to read all the mechanics and functionalities we added on the server. We have more than 20 gigabytes of files that added a lot to the base game so starting playing from the get go without giving a good read may overwhelm you. Know that is not necessary to know all of them to start playing on our server, especially because the initial areas and main story will help you getting around during your experience on the server!
Here is an Index link that we hope will help you navigate them more easily and spark your creativity on what to do next

Finally, at this point, you should check Frequently Asked Questions post for any more doubts you may have and the IC section to read all informations we have to create your character. There is also a sub forum where you can share ideas with the other players of the community and ask for aid to develop your concept
One last note, we encourage you to reach to discord and make an account, given that platform gives the best tools to organize events and have people in different timezones plans things

We wish you a great start on your adventure on our server and we hope to see you soon
